Posts Tagged ‘megaman’


CASTING:

Auditions were held January 19th, 2008. Leading into this audition, I received hundreds of e-mails from actors interested in auditioning and being involved. From all these submissions, based on appearance and experience, I narrowed it down to the roster of those that ended up attending.

At the time of the audition, Rock/Megaman was the only character casted leaving Roll, Wily, Light, and the 3 live action Robot Masters; Iceman, Elecman, and Fireman.

The casting of Rock dates back to mid-2007 when Jun Naito expressed interest in the project. The thought of him playing Rock didn’t cross my mind until it was out in the open that he was interested. I looked at him…and it clicked. He had the look and screen presence and, on top of that, his acting ability would bring the much needed layers to the portray of Rock I wanted in the film. Also, he remembers and enjoys the Megaman. So, even both a script was written, he was cast in the role of Rock/Megaman.
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It’s great to see so many enthusiast Megaman movie fans here on Ningin. We had way more entries than we expected and so it took us a bit to sort them out. I think next time we’ll do an automated form or something.

Without further ado here are the winners and their prizes:

Rawr – Megaman 9 video game for Wii
Zeno – Megaman Movie DVD
Joderb - DVD
Tsanguan - DVD
TKM – DVD

None of the winners were from the NYC area thus no movie premiere tickets were given out.
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The responses have been great so far for Eddie Lebron’s Megaman Movie trailer and we want to thank everyone who was patient and watched the trailer right here on Ningin.com. Yea, apologies for the site slowdown. We had many, many spikes yesterday!

We want to give out some free Megaman stuff like the new Megaman 9 game (on your system of choice), free tickets to the Megaman movie screenings, and free Megaman DVDs. Unfortunately we don’t have enough for the tens of thousands of people who watched so here’s a simple little contest to determine the winner:
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Ooooh Boy! I know Eddie said the MegaMan trailer wouldn’t be released until November 22 at the earliest, but in a daze of insomniac haze, Eddie said “Sure, it’s done. I guess I can let you take a look…”

MUUUUUUUUUUHAHAHAHAHHAA!!!

I figure we’ve got another 12 hours till Eddie wakes up and discovers this, but until then…

Ladies annnnnnd gentlemen! May I present to you the exclusive sneak peek of the MegaMan (kick azz movie) trailer!

Click here!


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Mark your calendars! The first full-length trailer for the film will be released online Saturday, November 22th! The trailer will be released via. www.megamanfilm.com, Youtube, and right here on Ningin.com. Until then, feel free to post queries and comments!

Eddie Lebron


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Hello readers!

Sorry for the mega-delay (pun intended). Been rather busy with post-production on “Megaman” but finally have time to update you guys on how things are progressing over here!

With prinicle photography complete and various inserts, visual effects plates, and pick-up’s remaining, a huge relief is present with all the major days of shooting out of the way! Hard to believe how far we’ve came from the first day of production back on February 10th.

Two things to mention:

First off, the first part of the production retrospective has been written and shall be posted this weekend!

Secondly, the trailer. Many people seem to think the first released clip was a “trailer” of sorts which isn’t the case. It was merely a clip. The trailer, on the other hand, will reveal more of the film’s plot, visual design, special effects and action sequences! The release date of the first trailer will be revealed in the retrospective article this weekend so be sure to stay tuned! Thanks for the support!

Eddie Lebron
Director


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It seems many people have many question regarding this film. This is not just including Ningin visitors. All fans have thrown questions my way so I wanted to answer the a few of them! Also, after seeing the same questions on the forum, I figured it was time to answer these questions for everyone as well! These questions are either frequently asked, very unique, or unanswered questions that haven’t been featured in interviews I’ve done.

What bosses will be in the film?

Every boss present in the first Megaman game will be featured in the film. When I say every boss , I mean EVERY boss. This is in addition to the 6 main robot bosses from the first game. Timeman and Oilman will NOT be featured.

What makes you a suitable director for a live action Megaman film?

I love Megaman, I love video games, and I believe in giving a video game a faithful and loyal film adaptation (something that, arguably, has yet been done). I’m angry with what has been done to video games in the past when translated to the big screen. Sometimes it’s the studio executives to blame, sometimes it’s the directors. Money, profit, and creative liberties will come into play and shape the film in something that’s either disrespectful to the video game it’s adapting or shape the film in a horrid mess. “Super Mario Bros.” can be a good example of this….

Also, my intentions are NOT fueled by money or fame. Surely, I want to make a film everyone can see but I want to make a film that will, first and foremost, do Megaman justice. When I was a youngster, Megaman was god almighty to me. I loved the hell out of the games, the characters, the designs, and music. I didn’t play cops and robberies with my friends. I role played Megaman instead!

What is it about Asian culture that interests you? How did you come about making film like this? Is there any difficulties in creating short films with such a feel?

Anyone who knows me knows I love Asian culture and that I’m mostly influenced by Asian cinema when it comes to my work. When it comes to Asian culture, I love many aspects of it. Traditions, designs, approaches to art, and architecture. As much as I love these aspects, I can’t deny my love for Japanimation, J-Pop, Canto-pop. and much of the pop culture in general. This developed over the past few years as I’ve became more fascinated by the artistic and creative approach to film and pop culture that Asia overall takes. As my fascination went on, I started watching more foreign films, more animations from abroad, and studying the culture. Of course, this transcended over to my films since when I started watching films from Asia, my eyes opened up and I realized I can artistically relate more with these types of films and visual mediums.

Up to this point, my last few films have been heavily influenced by Asian pop culture. When it comes to my style of film, the films that influenced me the most were “Akira”, “Ghost in the Shell”, and “Blade Runner” (which had many Asian influences featured well). These represent the types of films I enjoy. Films with a great sense of atmosphere, deep characters, and unique visual approaches. With such influences combined with my current understanding of the film making process, this is how I approach my films and how I developed my own style.

I guess that’s enough writing for now! In addition to what I said, you can also view the various interviews I’ve done online for the film. One of which can be seen here:

Rockmanpm.com Interview:

http://rockmanpm.com/?p=interviews/eddielebron

When more interviews are posted online, I shall link them here. As more questions are thrown my way, I will post more “Burning Questions” articles and answer them!

-Eddie Lebron
Writer/Director of “Megaman”


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Hello all,

My name is Eddie Lebron. I’m an independent film maker located here in New York. Up to this point, I have done 2 independent features and multiple short films currently in festival circulation. My official web site can be viewed at www.eddielebron.com

What brings me to Ningin is my next feature. Not the typical independent film by any means. In fact, all I need to say is the title and I’m sure many people would be taken back: “Megaman”.

For those that don’t remember, “Megaman” was a video game released on the Nintendo Entertainment System/Famicom in 1987. The game was about a blue humanoid named Megaman (Rockman in Japan) who to had to destroy 6 robot bosses in an effort to stop evil genius, Dr. Albert Wily from conquering the world. With all it’s small innovations, the game was a moderate success until the sequel, “Megaman 2″ was released. Being a vast improvement over it’s predecessor, the game was a big hit and launched the franchise of one of the most well known characters in the gaming industries. This brings me to the film.

“Megaman” is a feature length film adaptation (currently in production) of the first game that launched this franchise. Such a film has been in demand by the video gaming fan base and as a fan of video gaming, Asian pop culture and media, I felt that could do the best I can to give justice to a live action adaptation and prevent such a film from falling in the ranks of past video game film failures. Hollywood has a history of botching video game films so as an independent film maker and Megaman fan, I decided not to wait for Hollywood to do such a film and make it myself! By means of financing it myself and recruiting the help of many talented individuals and people, I’m now on the path to bringing this film to life.

Here on Ningin is where I shall host the official news blog of the film as production continues, publicity builds up, and as post-production goes into over drive. Within the following few days, I will lay the cards on the table and answer the big question : “Why make a Megaman film?”. I will also shed light on various other aspects of what brought this film to fruition. After that, I will periodically update the blog with updates regarding the film, interesting stories, tidbits, and also let those involved in the film sahre their thoughts on the experience of working on “Megaman”,

For additional information, visit www.megamanfilm.com

Stay Tuned for more updates and goodies!

-Eddie Lebron
Writer/Director of “Megaman”


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