Archive for the ‘General Megman Film Blogs’ Category

CASTING:

Auditions were held January 19th, 2008. Leading into this audition, I received hundreds of e-mails from actors interested in auditioning and being involved. From all these submissions, based on appearance and experience, I narrowed it down to the roster of those that ended up attending.

At the time of the audition, Rock/Megaman was the only character casted leaving Roll, Wily, Light, and the 3 live action Robot Masters; Iceman, Elecman, and Fireman.

The casting of Rock dates back to mid-2007 when Jun Naito expressed interest in the project. The thought of him playing Rock didn’t cross my mind until it was out in the open that he was interested. I looked at him…and it clicked. He had the look and screen presence and, on top of that, his acting ability would bring the much needed layers to the portray of Rock I wanted in the film. Also, he remembers and enjoys the Megaman. So, even both a script was written, he was cast in the role of Rock/Megaman.
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Hello all!

Thankfully my schedule is freeing up and is mainly focus on Megaman. With that stated and the trailer out there, I will be doing what I originally intended to use this blog for. Release content and goodies!

Here’s the blog schedule for the next few weeks!

December 30th, 2008

Retrospective Part II (casting, costumes, and locations).

January 6th, 2009:

“‘Megaman’ at MagFest!” Experience

January 9th, 2009

“‘Megaman’ at MagFest!” Video

January 16th, 2009

Monthly “State of the Film” Blog

Selected actor from “Megaman” shares their experience working on the film.

January 23rd, 2009

Eddie Lebron discusses video game film adaptations (video)

Hope you all enjoy what is to come and have a happy holidays!

-Eddie Lebron


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It’s great to see so many enthusiast Megaman movie fans here on Ningin. We had way more entries than we expected and so it took us a bit to sort them out. I think next time we’ll do an automated form or something.

Without further ado here are the winners and their prizes:

Rawr – Megaman 9 video game for Wii
Zeno – Megaman Movie DVD
Joderb - DVD
Tsanguan - DVD
TKM – DVD

None of the winners were from the NYC area thus no movie premiere tickets were given out.
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The responses have been great so far for Eddie Lebron’s Megaman Movie trailer and we want to thank everyone who was patient and watched the trailer right here on Ningin.com. Yea, apologies for the site slowdown. We had many, many spikes yesterday!

We want to give out some free Megaman stuff like the new Megaman 9 game (on your system of choice), free tickets to the Megaman movie screenings, and free Megaman DVDs. Unfortunately we don’t have enough for the tens of thousands of people who watched so here’s a simple little contest to determine the winner:
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Ooooh Boy! I know Eddie said the MegaMan trailer wouldn’t be released until November 22 at the earliest, but in a daze of insomniac haze, Eddie said “Sure, it’s done. I guess I can let you take a look…”

MUUUUUUUUUUHAHAHAHAHHAA!!!

I figure we’ve got another 12 hours till Eddie wakes up and discovers this, but until then…

Ladies annnnnnd gentlemen! May I present to you the exclusive sneak peek of the MegaMan (kick azz movie) trailer!

Click here!


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Mark your calendars! The first full-length trailer for the film will be released online Saturday, November 22th! The trailer will be released via. www.megamanfilm.com, Youtube, and right here on Ningin.com. Until then, feel free to post queries and comments!

Eddie Lebron


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The Beginning:

First and foremost, I’m a nerd. Although film is my number one passion, I love video games and the culture surrounding it.  That being said, I love Megaman. Back in the early 90’s, I was first exposed to Megaman on my friend’s Nintendo Entertainment System and I instantly become addicted.  The visual style, the game play, the characters, and the music.  It all comes together to create one the best gaming memories I’ve had as a child.  I would even role play Megaman at my friend’s house.  Why play cops and robbers when you could be Megaman fighting the evil forces of Dr. Wily?

Fast forward to 2004.  This was when the idea to do this film first entered my mind.  Back in 2004, college student Adam Kelly created and released a small live action Megaman trailer.  It was a 2-minute long student project with decent production value, effects and costumes.  Why did it work?  It introduced the notion and possibility of a live-action Megaman movie which excited me.  Up until this point, the idea of a Megaman film never struck me. Even with all the subpar video game film adaptations of recent memory. Although I was entertained by the trailer, it’s interpretation of “Megaman”, however, didn’t sit well with me. Protoman was portrayed as a villain, Gutsman (the only robot master in the trailer) was created by Dr. Wily, and Dr. Wily was a professor at a college in Detroit.  On top of that both, both Megaman and Protoman, in this trailer, were humans turned robots.  Some of the changes were interesting while some just went against the mythology of Megaman. It’s forgivable since this was a college project but, as a fan, I knew a film could be done more faithfully to the source material and still work.  Being an extremely aspiring film maker at the time, I knew I wanted to make a Megaman film that would do the franchise justice. I loved the game so much so it just seemed right to do a faithful adaptation.  So, I began planning. It’s worth nothing at the time, I had even fewer resources than the college project had so after a month, the project was scrapped. Despite this, I knew one day, I would tackle this film.  Years went on and the concept never left my head. Over the years, I went from a kid making films with his friends to someone doing more professional ventures and getting more involved in the independent film making industry.
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Hello readers!

Sorry for the mega-delay (pun intended). Been rather busy with post-production on “Megaman” but finally have time to update you guys on how things are progressing over here!

With prinicle photography complete and various inserts, visual effects plates, and pick-up’s remaining, a huge relief is present with all the major days of shooting out of the way! Hard to believe how far we’ve came from the first day of production back on February 10th.

Two things to mention:

First off, the first part of the production retrospective has been written and shall be posted this weekend!

Secondly, the trailer. Many people seem to think the first released clip was a “trailer” of sorts which isn’t the case. It was merely a clip. The trailer, on the other hand, will reveal more of the film’s plot, visual design, special effects and action sequences! The release date of the first trailer will be revealed in the retrospective article this weekend so be sure to stay tuned! Thanks for the support!

Eddie Lebron
Director


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This Sunday marks the last day of principal photography on “Megaman”. It’s been a long journey
that started back on February 10th. Of course, there are some pick up’s and inserts left but it’s a relief to know that principal photography is done. All the complex scenes, All major fighting sequences. All the major stuff will be DONE in only two days. It doesn’t help that this Sunday will be the longest day of filming in the whole shoot!

With that being said, come next week, I’m going to begin writing a retrospect on the process of doing this all the way up to this point. That way, all readers can be caught up with how this film come to fruition and how things progressed!

Eddie Lebron
Director of “Megaman”


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It seems many people have many question regarding this film. This is not just including Ningin visitors. All fans have thrown questions my way so I wanted to answer the a few of them! Also, after seeing the same questions on the forum, I figured it was time to answer these questions for everyone as well! These questions are either frequently asked, very unique, or unanswered questions that haven’t been featured in interviews I’ve done.

What bosses will be in the film?

Every boss present in the first Megaman game will be featured in the film. When I say every boss , I mean EVERY boss. This is in addition to the 6 main robot bosses from the first game. Timeman and Oilman will NOT be featured.

What makes you a suitable director for a live action Megaman film?

I love Megaman, I love video games, and I believe in giving a video game a faithful and loyal film adaptation (something that, arguably, has yet been done). I’m angry with what has been done to video games in the past when translated to the big screen. Sometimes it’s the studio executives to blame, sometimes it’s the directors. Money, profit, and creative liberties will come into play and shape the film in something that’s either disrespectful to the video game it’s adapting or shape the film in a horrid mess. “Super Mario Bros.” can be a good example of this….

Also, my intentions are NOT fueled by money or fame. Surely, I want to make a film everyone can see but I want to make a film that will, first and foremost, do Megaman justice. When I was a youngster, Megaman was god almighty to me. I loved the hell out of the games, the characters, the designs, and music. I didn’t play cops and robberies with my friends. I role played Megaman instead!

What is it about Asian culture that interests you? How did you come about making film like this? Is there any difficulties in creating short films with such a feel?

Anyone who knows me knows I love Asian culture and that I’m mostly influenced by Asian cinema when it comes to my work. When it comes to Asian culture, I love many aspects of it. Traditions, designs, approaches to art, and architecture. As much as I love these aspects, I can’t deny my love for Japanimation, J-Pop, Canto-pop. and much of the pop culture in general. This developed over the past few years as I’ve became more fascinated by the artistic and creative approach to film and pop culture that Asia overall takes. As my fascination went on, I started watching more foreign films, more animations from abroad, and studying the culture. Of course, this transcended over to my films since when I started watching films from Asia, my eyes opened up and I realized I can artistically relate more with these types of films and visual mediums.

Up to this point, my last few films have been heavily influenced by Asian pop culture. When it comes to my style of film, the films that influenced me the most were “Akira”, “Ghost in the Shell”, and “Blade Runner” (which had many Asian influences featured well). These represent the types of films I enjoy. Films with a great sense of atmosphere, deep characters, and unique visual approaches. With such influences combined with my current understanding of the film making process, this is how I approach my films and how I developed my own style.

I guess that’s enough writing for now! In addition to what I said, you can also view the various interviews I’ve done online for the film. One of which can be seen here:

Rockmanpm.com Interview:

http://rockmanpm.com/?p=interviews/eddielebron

When more interviews are posted online, I shall link them here. As more questions are thrown my way, I will post more “Burning Questions” articles and answer them!

-Eddie Lebron
Writer/Director of “Megaman”


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